I wish to recreate the air combat that deepwoken has, however i have no idea of what velocities and stuff i should use.
This is similar to what i wish to achieve:
I dont really know what to start with, so I havent attempted anything yet.
I wish to recreate the air combat that deepwoken has, however i have no idea of what velocities and stuff i should use.
This is similar to what i wish to achieve:
I dont really know what to start with, so I havent attempted anything yet.
its probably an invisible part under the player
when the character goes down the collision turns off temporarily
Humanoid.HipHeight
Check to see if the player is moving
if not then tween the value down to 0
if they are, stop the tween
this may be undesirable depending on what your exactly looking for