How to know if a Sound is nearly reaching its max TimeLength?

I have this Multiple Sound parented in a folder to use as List of sound to play (Wrap around in a For Loop). Now my problem is how do I get its actual interval time while playing before it reach its TimeLength?

I wan’t to use TweenService per sound to make a smooth fadeIn and fadeOut effect for them.

Any tricks?

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You can use Sound.TimeLength and Sound.TimePosition to figure out how far it is in the song.

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