How to make a blurry wall (still transparent)

I wonder how i could implement a wall which is slightly blurred. However you should be able to see a player on the other side of it a bit. Something like this effect:
grafik

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Use meshparts with glass at a graphics quality at 8 or above. Unfortunately Roblox doesn’t support opacity mapping so this distortion wouldn’t be possible on a flat part

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What are you using for the example picture? Unity? Blender?
EDIT: literally just looked at the corner.

You might be able to use forcefield, and put a decal over it (one that has a similar effect like this) (maybe a wavy decal), then changing the decal transparency down.

sorry for responding late, just noticed that somebody else bumped it.