I’m trying to make a car system, for a realistic racing game. But I have no clue where to start or how to even get parts to move.
I wanted most of the scripts to be managed inside of the server. So an event is fired, and the server is given the vehicles ID, which gets specific details about the vehicle like acceleration, top speed, turning speed. It then spawns the vehicle in and sets the configuration up, this would allow the user to also customize the vehicle and the server would change the configurations when that happens.
I’ve had a look at the Roblox made vehicles, but I can’t seem to make sense of them.