Hi . I wanna make a doppler radar system for my game but there is one issue, idk how to make circular grid (see the image below). If someone knows some techniques please leave a comment. Thanks…
You’d benefit from using EditableImages when trying to make this!
It’s up to you how you want it to look, but I recommend not trying to make the grid using polar coordinates, since that would require a high resolution and therefore more memory and CPU time to render. Use a small grid, such as 64x64, to display the information. Then, add a UICorner to the ImageLabel!
You could use the EditableImage as a texture for a circular grid MeshPart. That way you can set a pixel in a cartesian coordinate and it gets transformed into a polar coordinate.
This of course means that you’d need to have access to EditableImages through the ID verification.