How to make a cutscene after player dies

Hi,
i want to make a cutscene after the player dies

can someone explain to me how to do it?

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Well, first of all, what kind of cutscene? (Only relevant if you are unsure how to make the cutscene itself)

What you want to do is have some code react to when the player dies, for example Humanoid.Died:Connect(). This triggers when a player has died. After you know that the player has died you may display the cutscene.

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camera manipulation,animation i think thats what a cutscene is

Are you familiar with TweenService? You can use that to tween the camera.

I’d recommend you to have a folder CameraPath filled with (non-collided, anchored, transparent) blocks and then a for-loop to tween the Camera’s CFrame to each of the parts’ CFrame.

If you are unsure how to manipulate the camera, read the following:
Camera Manipulation (roblox.com)

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do you know how to make the player who died walk to a certain place?
that will also be helpful in the custcene

For starters, it can’t walk when dead. So you could respawn the player’s character. After that, I think calling Humanoid:WalkTo() might do the trick, not sure if that is possible on players though.

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well… can i clone the player?
will that work?

You can clone the character, yes. You may then use :MoveTo() on that

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