How to make a driving mechanic like Jailbreak cars have?

Hello!
i am making a game with my friend and we need a good driving system, but all the a-chassis are too sensitive or just doesn’t feels satisfying or realistic.
If someone has any tutorials or models already made or knows the secret sauce please reply.

I don’t want anyone to make the system for us I just want to know what are the changes that are necessary. Ik that jailbreak uses custom driving mechanics but we don’t have the capability to do that.

Thanks in advance.

6 Likes

yea i kinda got the same “problem” here, so i made my own car. take a look at it

(the body is based on lumber tycoon lol)

i made a proximity prompt system to sit on the car, if you dont have any and dont want it. you should remove the prompts from the seat and untoggle the property “disabled” from the seats

5 Likes

Alr, I’ll check it out. I quess lumber tycoon had nice driving aswell

2 Likes

idk i dont get the seat to appear

the seat to appear? i dont understand…?

2 Likes

Hello!

I really do not recommend using any free models from others for 2 reasons.

  1. You don’t really learn anything from it, it’s best to make you own assets as you can learn from it instead of relying on a model.

  2. If you wanted to adjust other parts of a car it’d be more difficult as you’re not familiar with the code.

Of course, if there’s a module out there that helps then that’s understandable.


Anyways enough of that, what have you already tried? Vehicles should be ran on the client as it’s easier to control for the person driving. So you should give ownership of the car to the player and run the car script on the client/player.

2 Likes

No it dosent. I enabled the seat and removed prompt

The Vehicles in the Modern City Template are standalone and like the cars in Jailbreak.
You could add/change a few different bodies and have a nice set…

2 Likes

Is there a way to get a car from there?

True,

Using Free models limits the role of customization (making it “compatible” with your game)

2 Likes

Hope this tutorial helps,
How to Make a Car in Roblox Studio | Simple Chassis Tutorial

3 Likes

Ya, copy them and drop them in your game … done. They are stand-alone.
There is a folder named Vehicles, just copy that folder to your Workspace.

@Code, I started with a few free models and now make really nice vehicles… :eyes:
There’s nothing better to learn from than a working model.

3 Likes

It looks like the tutorial car is good but still doesn’t have the feel it should

2 Likes

This started off as free model, now it can be any car you wish.. Universal frame.

2 Likes

ok thank you mr topic bumper

anyways i dont like it because everyone will know you use free models like that i see a-chassis all the time and it makes me think the game is low quality

Well, Mr. No Pleasing You

You think that is low quality? Ackermann steering geometry, full suspension, multiple view angles, custom everything, totally rebuilt from the ground up and made to be bulletproof, custom modules, interchangeable everything including body and wheels. Handles any way you want to set it up.

Took me a year to completely reverse engineer, rebuild, and modify that. Well worth the time.
It’s drag and drop at this point, completely generic and self-contained. Isn’t this the goal, to actually learn how to program and create things like this? There is no shame in a good starting point.

After reading this old post, it seemed you were just being rude for no reason, and that continues. It’s just my point of view, take it or leave it. I figured I’d let you see how totally wrong your comments are. Saying “oh, that’s a free model” is a blessing from Roblox. It can take you to level 10 if you’re willing to put in some real work. There is almost nothing left of what I started with, and I totally know how to build this and a lot more now. Don’t be so quick to judge.

1 Like

No way it took you half an hour to write that

That is my 6th version … :rofl: Stop trolling.

1 Like