Every roblox player has there own screen and its different. I am trying to get a timer like piggy were when you join the game it says it live time. How do i do this. I might be unclear.
So Every player has there own gui. But there are some problems. Every player does not see the same thing.
I have no solution.
-- script.Parent.Text = ("Round Starts in 20")
wait(1)
script.Parent.Text = ("Round Starts in 19")
wait(1)
script.Parent.Text = ("Round Starts in 18")
wait(1)
script.Parent.Text = ("Round Starts in 17")
wait(1)
script.Parent.Text = ("Round Starts in 16")
wait(1)
script.Parent.Text = ("Round Starts in 15")
wait(1)
script.Parent.Text = ("Round Starts in 14")
wait(1)
script.Parent.Text = ("Round Starts in 13")
wait(1)
script.Parent.Text = ("Round Starts in 12")
wait(1)
script.Parent.Text = ("Round Starts in 11")
wait(1)
script.Parent.Text = ("Round Starts in 10")
wait(1)
script.Parent.Text = ("Round Starts in 9")
wait(1)
script.Parent.Text = ("Round Starts in 8")
wait(1)
script.Parent.Text = ("Round Starts in 7")
wait(1)
script.Parent.Text = ("Round Starts in 6")
wait(1)
script.Parent.Text = ("Round Starts in 5")
wait(1)
script.Parent.Text = ("Round Starts in 4")
wait(1)
script.Parent.Text = ("Round Starts in 3")
wait(1)
script.Parent.Text = ("Round Starts in 2")
wait(1)
script.Parent.Text = ("Round Starts in 1")
wait(1)
script.Parent.Text = ("Round Starts in 0")
wait(1)
script.Parent.Text = ("Round Starts in 0")
wait(1)
script.Parent.Text = ("Round Starts in 0")
It is just i can not force every player to have the same countdown at the same time. Like if a player joined five seconds after the last player joined the time would be incorrect. The countdown would be five seconds late.
You see. The player on the right joined three seconds after the player on the left joined.