Is it like this?
script.Parent.Visible = true
But with Server Scripts?
Is it like this?
script.Parent.Visible = true
But with Server Scripts?
You can use a RemoteEvent for that.
For example:
-- (Let's say the RemoteEvent is called "RemoteEvent")
-- In a Server Script:
game.ReplicatedStorage.RemoteEvent:FireAllClients()
-- And in your localscript:
game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function()
print("Your code here"))