How to make a HurtBrick follow a R15 Custom CharacterModel

I want something like this in the video

Weld the red Part to the HumanoidRootPart of the Model.
Make sure it’s CanCollide false and Massless true.

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Would it still work if the part im trying to weld to the HumanoidRootPart have script inside it?

Yes.
Put your script in the red Part and make all the parts of the Model have their CanTouch property set to false so they don’t trigger the Touched event in the red Part.

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