Hello! I’m currently making a trading system for my game, but i need a help, of how to make a choice menu of pets. I can get pets from: game.Players.LocalPlayer.Pets
have the local player see their local inventory and the trading table
if they click a pet in their local inventory fire the server to put that pet on their side of the trading table for both people doing the trade if the player clicks on the pet on the trading table have it removed frfom the trading table there are many other ways to do it but this would be the method if you want to go through local player
I need to make a menu, in what will be showing all pets of player
To get a list of the player’s pets on a UI, I would suggest using UIListLayouts/UIGridLayouts in a frame. To get each pet, use a for loop in pairs of petFolder:GetChildren(). You can then clone frames in the pet display holder and modify them to be displayed with the pet name, stats etc.
Can you help me with script? I just very bad in loops