How to make a plug-in like moon animator

My friend is going to make animation plugin like Moon Animator 2.

He doesn’t have access to Roblox developer forums

I want to give him some advice. But I don’t know how.

He has this listed

  • Clipboard System
  • Files System
  • Tracklist System
  • Keyframe System
  • Timeline System
  • Transform System

What should he do next?

If you want me to go more in depth, you can just comment

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Next he should focus on usability and reliability, not more systems. He needs real-time preview syncing, proper rig support (R6, R15, custom rigs), IK/FK controls, curve editor (easing), undo/redo history, autosave and recovery, animation import/export (FBX + Roblox anim IDs), performance optimization for large timelines, and clear UI/UX polish. After that, testing with real animators and fixing workflow pain points matters more than adding new features.

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