Hi, i have this part that I want to move to the player (HumanoidRootPart) by changing its CFrame using the RunService. I want it to be smooth, also keeping in mind that the part should change direction based on the player moving around. Basically like a tween to the HumanoidRootPart but it has to update when the player moves
https://www.youtube.com/watch?v=OlZk66luZYo&t=195s this vid might work (sry if i responded late)
but change position2 to the characters humanoidrootpart
runService.RenderStepped:connect(function(dt)
part.CFrame = part.CFrame:lerp(humanoidRootPart.CFrame,0.01*dt)
end