How to make a ProximityPrompt work for only the player who spawned the model with it

I have a model that players can spawn by pressing Q. There is a ProximityPrompt inside that model. I want the prompt to show only for the player that spawned it. How do I do that? I’ve tried to use a LocalScript but I’m not really sure what exactly should go in it

If you want a ‘ProximityPrompt’ instance to only appear for a particular client then you should have a local script instantiate it for that particular client.

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Maybe when pressing Q instead of already having the ProximityPrompt inside it, maybe like try to create one and parenting it to the model using Instance (roblox.com).

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