How to make a script to add more songs when the song is finished playing?

Hi, I’m looking for a script where I can add more songs when it’s done playing, and then play another song again.

Scripting support is not a place to ask us to make scripts for you. What have you tried so far to achieve what you want?

Try using the .Ended event.

game.SoundService.SoundName.Ended:connect(function(Ended)
    local NewSong = Instance.New("Sound")
    NewSong.Parent = SoundService
    NewSong:Play()
end)

I honestly think i spelled the Sounds instance incorrectly(SoundService),correct me if i’am wrong.

1 Like

A script that you can add more songs I’d on it.

Create a table of song ids u want to play, create sound and play random id from the table. Whenever it ends, change the id to another random one from the table and play it again.