How to make a sphere have "sphere physics"

I’m having a problem. When I unanchor a sphere, it acts as if it were a block.
Does anyone know how to change this?

Capture
also tell me if this is in the wrong topic!

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No, right topic. Is it just a sphere? I can only see the object from the workspace…

I need more specifics.

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I just added a sphere mesh. That’s all.

Then it is the mesh. If I was to shoot a random solution at it, I would say just use the Roblox default sphere.

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I figured it out. I put a regular sphere and then a mesh sphere and only the regular sphere rolled like a ball. That is the problem.

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