How to make a surfacegui not go over a negated portion of the part

How to make a screengui not go over Negated portions of a part

Recently ive been trying to make a screengui not go over parts of the block that dont exist
is this possible?

sorry for wrong title, i accidentally used the one of the last draft i had

Can you be more clear? I don’t understand what you want to achieve :frowning:

Have you checked the example yet?

i dont want the gui on a union with a negated part to show over the negated part, basically
do you see that little bit that is hanging off of the block, i dont want that there/

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