How to make accessories to work like the rest of the body?

I’m messing around and making a stupid game, but I realized when I went to actually test, the characters arm gauntlet-thingies dont seem to go with the actual arms that move, especially when the character jumps. What could I do to fix this?
Video Below Showcasing The Problem

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Use a weld constraint and weld the gauntlets to their hand. Use Part0 as the arm and Part1 as the gauntlet. It looks like they are welded to the torso or the HumanoidRootPart right now


I didn’t think about welding it to different parts tbh lol thank you :DD

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