1 . What do you want to achieve?
I made a musket system for a game I am making. When you equip the tool, it becomes part of the torso in order to animate it as if it is being carried on the left shoulder. When you aim, however, the arms of the player as well as the musket itself need to move. The part of the musket which is linked to the other animated parts of the musket is called “Stock”. It is a part of the torso in the animator.
2 & 3 . What is the issue?, What solutions have you tried so far?
I have tried simply rotating the torso to the player’s mouse position, but it caused very glitchy movements. Instead, I need just the guns and the arms to go up and down, with the torso moving horizontally.
Thanks!