I guess the title speaks for itself. I have an NPC that I want to only be able to move left and right, not forwards or backwards. I’m not sure how to achieve this, as to my knowledge it can’t be done the same way you restrict a player from moving forwards or backwards. Anything helps, thanks!
Uhhh, make the NPC pathfind only on one axis?
If you use MoveTo, get a position from the NPCS torso leftvector or rightvector, use a calculation with that
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Yes! This is it, thank you!
–more words so i can post this
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