How i can do an smooth pathfinder in a npc?, i mean, that it moves like an real player in curves and not like an jerk robot
RED = Robot
BLUE = Player
bad drawing but you get my point
How i can do an smooth pathfinder in a npc?, i mean, that it moves like an real player in curves and not like an jerk robot
RED = Robot
BLUE = Player
bad drawing but you get my point