I have a morph I made and I have it standing on a base and animated it so it looks cool. But when I go to use the morph the the animation comes with it and I am wondering how I could make it so the animation does not tranfer to the player when used.
This is the script I have for the animation:
local animationId = 18197949244
game.InsertService:LoadAsset(animationId).Parent = game.ReplicatedStorage
local controller = script.Parent.Humanoid
controller:LoadAnimation(script.Animation):Play()