So i have this npc intro thing, but i want it to play an animation just for one player, but it doesnt even work? any help?
local function playintrogun() if dog == false then dog = true NPC.Glock19.Flash.Flash.Enabled = false NPC.Glock19.Flash.Muzzle.Enabled = false NPC.Glock19.Flash.Smoke.Enabled = false NPC.Glock19.Flash.Sparks.Enabled = false NPC.Glock19.Attachment.Springtoob.Transparency = 1 NPC.Glock19.Attachment.grip.Transparency = 1 NPC.Glock19.Bolt.Transparency = 1 NPC.Glock19.toob.Transparency = 1 local hum = NPC.Humanoid local anim_feet = hum:LoadAnimation(script.Parent.Animation) local current = anim_feet current:Play() wait(1) NPC.Glock19.Attachment.Springtoob.Transparency = 0 NPC.Glock19.Attachment.grip.Transparency = 0 NPC.Glock19.Bolt.Transparency = 0 NPC.Glock19.toob.Transparency = 0 wait(2) NPC.Glock19.Handle.FireSound:Play() NPC.Glock19.Flash.Flash.Enabled = true NPC.Glock19.Flash.Muzzle.Enabled = true NPC.Glock19.Flash.Smoke.Enabled = true NPC.Glock19.Flash.Sparks.Enabled = true wait(0.1) NPC.Glock19.Flash.Flash.Enabled = false NPC.Glock19.Flash.Muzzle.Enabled = false NPC.Glock19.Flash.Smoke.Enabled = false NPC.Glock19.Flash.Sparks.Enabled = false end end