How to make autogenerating path system, from part to other part. Without humanoid or character

How to make generating path system, from part to other part
without humanoid or character

Like that:

You could use PathfindingService and then use the positions of the points in the returned path as this doesn’t require a humanoid or character.

This may also be useful:
Pathfinding Documentation

This possible to make a nodes and without npc? If yes, then can you make example please.

Everything you need is in the docs @1Keeth provided, there never was any need for npcs to do pathfinding

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