I’m making the car move by using a BodyVelocity. But apparently, it rotates the car while it was moving and that’s an unintentional thing. Using CFrames to move and making it anchored won’t help since I want to apply to interact with physics.
Nevermind, I got it fixed because moving the CFrame of the skateboard repeatedly while it’s anchored. I’m assuming that happened because of the parts that collide with it (road), that probably causes it.