I know AlignPosition exists, but its not good for my situation:
The attachment isn’t a part of the character being moved by BodyVelocity
I know AlignPosition exists, but its not good for my situation:
The attachment isn’t a part of the character being moved by BodyVelocity
That doesnt metter
You should not be using old depracated instances in the first place.
More so BodyVelocity doesnt even support any attachments.
You 100% can archive any effects with AllignPosition if configure it properly.
i think linearvelocity has a property for attachments
Can’t you subtract attachment position by mover position and that will move it towards it?
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