Hello! I have no code for this one but just a question and an idea. I want to make a camera that is stationary but also moves with the mouse. Just like the cypher camera in the game valorant. My idea to make this, is having a parts position be the mouse 3d cordinates and have the cameras CFrame lookAt value to be that parts position. If you guys think my idea will work or have your own ideas on how to implement this let me know in a reply. Thank you. Also I do not know if this is the right category for this, so if you are mod just let me know where this should go.
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The method I took will 100% get you dizzy
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Off the top of my head, I’d probably have the camera’s subject be the camera part you want it to be at and set the player’s camera mode to “LockFirstPerson”. It’s just changing 2 properties of the camera and there is no math that you have to write yourself.
Note that this has no restrictions on camera movement like cypher’s camera, if you want restrictions you will need to do some math. Math like this isn’t my strong suit…
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I think that is a great idea, I’ll try that in my game. I was just using the cypher camera as an example, I do not really need to lock the angles it can look at.
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