Hello! I’m making just NPC runs on track using tweening, plus animation.
so I’m making a move to HumanoidRootPart, but sometimes it goes faster.
when it goes faster, sometime serprate between HumanoidRootPart and Other NPC part, proceeding HumanoidRootPart tween with out the entire character.
https://gyazo.com/e3cc8a16d67180888682c856fdbbfd07
Green box is HumanoidRootPart in Player1.
So I want to try to move the character with animation.
I tried to use Attachment + RodConstraint, Move HumanoidRootPart while another script does :MoveTo(HumanoidRootPart.Position), and more, but none of all works.
Any ideas to achieve this? thanks for advance. ![]()