How to make character not fall

How would you make it so when a character dies it doesnt lose balance and fall? I need this to do death Animations and other stuff

(Im not talking about the breaking joints thing)

Maybe anchor the hrp ? Or if it is just for a death animation you could create a fake character with the appearence of the player

I tried doing that but the humanoid.Dead event is too slow and the character falls before the code is run :pensive:

Maybe try humanoid.HealthChanged ?

nvm i changed some of the code and it works now lol

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thx i guess xd

characters lolololololololololol

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