How to make CreateHumanoidModelFromUserId force r15

Im trying to create a character model from a userid but the issue Im having is that I want all the avatars to be r15 and when I change the rigtype of the character model it distorts the character and makes it look weird. How do I go about fixing this

local ClonedCharacter = game.Players:CreateHumanoidModelFromUserId(Player.UserId)
ClonedCharacter.Humanoid.RigType = Enum.HumanoidRigType.R15


I sovled this by just getting the humanoid description from the cloned character and just applying it to a r15 rig

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