How to make grenade trajectory line

How would I make a trajectory guide of where a grenade would go when I throw it?

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Like a curve and should be visible to player before throwing?
You should calculate bezier curves using at least 3 points to calculate the curve.
Honestly for me its pretty hard to do that, but theres some bezier curves modules that returns the curve and even tween the curve

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On this website you can calculate the trajectory, it also has a detailed explanation on every step. With this you can create a visual guide.

Sorry for the late reply, but how would I make it into a visible line?

make a bunch of attachments on this trajectory. connect with beams.
idk probably.

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There are a bunch of ways, which would be best depends on how you want it to look among other things.
Some examples would be: beams (like ValtryekRBLX said), parts or maybe with a WireFrameHandleAdornment (though I don’t know whether this works outside of studio)