So I have an FPS viewmodel that will instance itself (in a localscript) when the player holds LeftShift. I want an animation to immediately play as soon as the viewmodel is instanced. But for some reason, every time the viewmodel is instanced, there are a few frames where it isn’t in it’s animated position (it’s in a default position), and after those few frames, it shifts itself to it’s animated position. How do I eliminate those few frames in it’s default position?
robloxapp-20210403-0947400.wmv (1.1 MB)
Sorry for the lag, I am using the ROBLOX recorder.