How to make it play a sound and louder to the velocity of the player camera

To achieve that effect, you first check if the player is in a car (or anywhere else the sound should play). Then you get the magnitude of the player’s velocity (or car’s, whichever you prefer) and then use that for the volume (you should probably plug it in to some math equation to get the desired result). The result is a sound effect that plays louder the faster you move.

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