How to make it so the player cant reset in combat

how to make it so when the player is in combat he cant reset

Set the local StarterGui’s Core, ResetButtonCallback to false when combat is initiated

game.StarterGui:SetCore("ResetButtonCallback", false)

Needs to be in a LocalScript

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but i want it to be there just that they cant reset

What do you mean? Do you just want to entirely disable the Reset Button? Or only fire when combat is enabled

the reset button will be there and players that arent in combat can reset but if the player is in combat then no matter how many times he tries to reset it will let him click the gui and everything it just wont reset him

Put the ResetButtonCallBack inside a function then when combat will be made:

function InitiateCombat()
    game.StarterGui:SetCore("ResetButtonCallback", false)
end

InitiateCombat() --This is to connect the function, put this where you want 

add a bindable event as the second parameter and connect to the event