How To Make Morph Only Give Tail

I want this mermaid morph to only give the tail to the player not the top parts. Allowing the player to have their avatars top half and the tail replacing their bottom half. I’m really stuck on this and not sure how to go about it. Thanks!

1 Like

Show is the script

You may have to delete some lines

(If its 3 or more scripts, I cant do anything, im not a scripter)

This is the script

local pad = script.Parent
local characterName = “Morph”
local character = pad.Parent:WaitForChild(characterName)

local debounce = true
pad.Touched:Connect(function(obj)
local plr = game.Players:GetPlayerFromCharacter(obj.Parent)
if plr and debounce == true then
debounce = false

	pad.BrickColor = BrickColor.new("Really red")

	local charClone = character:Clone()
	charClone.Name = plr.Name
	plr.Character = charClone

	local rootPart = charClone:FindFirstChild("HumanoidRootPart") or charClone:FindFirstChild("Torso")
	local plrRoot = obj.Parent:FindFirstChild("HumanoidRootPart") or obj.Parent:FindFirstChild("Torso")

	if rootPart and plrRoot then
		rootPart.CFrame = plrRoot.CFrame
	end

	charClone.Parent = workspace

	wait(.5)

	pad.BrickColor = BrickColor.new("Lime green")
	debounce = true
end

end)

Use ``` to make scripts easier to copy and paste

Anyway, cant you remove the top parts from the tail? Since I cannot find stuff in the script

Oh ok thanks and when I do that it makes you only a tail lol and then you have no torso or head or anything