I’ve tried looking this up but it’s like, questions based on angularvelocities. I have 0 clue, I was thinking of using rightvector and lookvector but if you look down with the camera using lookvector, you’ll get a movement vector of literally straight down. How would I go about doing this?
Couldn’t you just set the CFrame’s UpVector
to a negative value? That would be the opposite on what you want, which would be moving down in this Instance
I just made a CFrame with no orientation on the camera and then got the camera’s CFrame’s orientation and made it rotate on the Y axis to just get a 0,(deg),0 orientation reference cframe.
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