How to make my textlabel alway show enemy name

		Connection = hitbox.Touched:Connect(function(hitpart)
			if not hitpart:IsDescendantOf(char) then
				if hitpart.Parent:FindFirstChild("Humanoid") then
					local enemy = hitpart.Parent
					local enemys = players:GetPlayerFromCharacter(enemy)
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Try using a while() loop.

while wait() do
      TextLabel.Text = enemys.Name or enemy.Name
end
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so how can i like TEXT HERE( ENEMY NAME ) ANOTHER TEXT HERE

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while wait() do
      TextLabel.Text = "Text here"..enemys.Name.."Text here" or "Text here"..enemy.Name.."Text here"
end
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