I know this topic looks kinda silly, but I want a part to flip it’s direction but I don’t know how
I want the Wave to look like this:
(The wave is the red thing)
But instead it looks like this:
part of the script:
local Wave = Meshes:WaitForChild("Wave"):Clone()
Wave.CFrame = Inner.CFrame * CFrame.new(0,0,-2)
Wave.Size = Vector3.new(25,25,30)
Wave.Anchored = true
Wave.Parent = Folder
print(Player.leaderstats.Skill1BeamColour1.Value..",",Player.leaderstats.Skill1BeamColour2.Value..",",Player.leaderstats.Skill1BeamColour3.Value)
spawn(function()
while wait() do
Wave.Orientation = Vector3.new(0,180,0)
end
end)