How to make particle fade when it got destroyed in roblox studio

i want to make aura that fade smoothly when it got destroy()

Destroy() removes the object from existance. You cannot fade something that is gone. :slight_smile:

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As stated when using Destroy() you can’t fade it. However, you could create a function that fades the sparkles and then when the transparency is 1, it destroys the object.

I think he is talking about something like

  • A block is broken ( shatters )
  • The shatters are slowly fading away and gets deleted… destroy()
    or I just understood it wrongly
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You could tween the transparency. Then at the same time, when the script starts, put a wait line and set it to the same length of the tween, and then put Destroy().

We surely don’t know, until OP comes up with a bit more information :slight_smile: