How to make parts fall when impact with something?

You probobly already have seen this, its like in doomspire brick battle when u fire a rocket at a certain base. How would i do that? Is there something they add to do that?

You would unanchor the object when something collides with it.

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okay, when the rocket part touches object(target) its will unanchor it.

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The way it works on Doomspire is that there a heap of unanchored parts (excluding the base) that are all welded to each other and when the projectile hits it creates an Explosion (Explosion’s destroy joints).

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