Im making a AI war which it requires about moving to the target. I’ve seen most of the bot goes to the fastest way that they can which let me think “what about the farthest path?” Since Im very bad at english. Devhub might not be the best way since i dont know the meaning.
If I am correct, you mean the path with the longest distance? If yes this is not how pathfinding works. You see, the crucial thing in pathfinding is not selecting the path you want for the bot to follow, but to find the shortest path with the lowest cost.