Hello, I am trying to make a player guided missile. I have a script that creates it, it goes forward via a BodyVelocity on the server.
I think I can give the player NetworkOwnerShip and they can use the client script that I clone into there PlayerScripts to control it, but what would be in that script? I would need a compatible for almost all platforms any idea?
I want to know how to use this information with a body gyro and body velocity, thanks! FYI, what you just said was one of the most basic and generic reply for a beginner.