So I started using AlignPosition to make the elevator move up and down, which is working fine, it’s just one problem.
Since the player is “really heavy”, the player can’t even stay on the elevator without it bouncing up and down. How would I fix this?
How would I make the player not as heavy as it was, and make the elevator stay in its normal position?
Your seem new as developer consider checking the roblox documentation, also try to learn all the basic on youtube(recommended devking) or documentation
I think the best option for you right now is to use TweenService and set the easing style Linear( it move immediatly without slowing effect ). But if you wanna use a constraint instead, try using Prismatic Constraint. Roblox Has it covered how to make elevator on Documentation Tutorial :
so when i test the elevator out that uses bodyposition in the actual game, it works perfectly fine. but when i go to test it out in studio, its all buggy and stuff. so there really isn’t no coding issue, just technological issues. sorry for wasting your time.