So basically, I want to make the meteor raining the whole baseplate.
This is my code
while true do
local meteor = game.ServerStorage.Rock:Clone()
meteor.Name = "Meteor"
meteor.Position = Vector3.new(math.random(1, game.Workspace.Baseplate.Size.X), 400, math.random(1, game.Workspace.Baseplate.Size.Z))
meteor.Parent = workspace
meteor.Touched:Connect(function(hit)
if hit.Name == "Baseplate" then
wait(1)
local explosion = Instance.new("Explosion")
explosion.Position = meteor.Position
explosion.Parent = workspace
meteor:Destroy()
end
end)
wait()
end
But, It only raining this side.
Is there any solution?
1 Like
RoBoPoJu
(RoBoPoJu)
2
local ServerStorage = game:GetService("ServerStorage")
local baseplate = workspace.Baseplate
local basePlateSize, baseplatePos = baseplate.Size, baseplate.Position
local minX, maxX = baseplatePos.X - baseplateSize.X * .5, baseplatePos.X + baseplateSize.X * .5
local minZ, maxZ = baseplatePos.Z - baseplateSize.Z * .5, baseplatePos.Z + baseplateSize.Z * .5
local rng = Random.new(os.clock())
while true do
local meteor = ServerStorage.Rock:Clone()
meteor.Name = "Meteor"
meteor.Position = Vector3.new(rng:NextNumber(minX, maxX), 400, rng:NextNumber(minZ, maxZ))
meteor.Parent = workspace
meteor.Touched:Connect(function(hit)
if hit.Name == "Baseplate" then
wait(1)
local explosion = Instance.new("Explosion")
explosion.Position = meteor.Position
explosion.Parent = workspace
meteor:Destroy()
end
end)
wait()
end
1 Like
It worked, you might want to put .X in your script
RoBoPoJu
(RoBoPoJu)
4
Thanks for mentioning that, I’ve fixed it it now
.