How to return data if it is lost, for example, something in the script broke, but player upgraded his statistics and left, but nothing was saved. How can I make that everything comes back the next time, when player joins?
a fail-safe or the datalock, whatever it was.
if it fails, kick the player out, tell them to wait like 10 seconds
then, retrieve the data from the script from that fail-safe
btw this fits better in #help-and-feedback