Been stumped a long time. I have a ropeconstraint which drags a part with the player. But how do I make it so only the part being dragged is effected by the rope constraint, but the character itself isnt effected by the rope constraint, bassicaily as if it doesnt exist for the charcter but exists for the part
I cant use bodymovers and attach the rope to a invisible part moved to the character either.
Please help!!! any help is appreciated