- What do you want to achieve? Keep it simple and clear!
I am trying to make throwable streamers/toilet paper for a Halloween update for my game.
- What is the issue? Include screenshots / videos if possible!
I have no idea how I would make functional/throwable streamers. Where should I start?
Really depends on what your trying to do with them. If their purely visual ( i.e. they don’t leave behind an object thats affected by physics ) then i’d reccomend using a trail with a texture on the object. As if they were to leave behind lasting physics objects that wrapped around things? My best guess would be something along the lines of some sort of ball attachment tying the objects together?
If your talking about actually throwing them however, then for a simple way just do something along the lines of making a clone of whatever the object you want to be the visual for the thrown object is, applying a force using :ApplyImpulse in the direction of the player’s humanoidrootpart upon the player using whatever tool you have.