I have a script where a user can type what they want in a textbox and it would appear on a part. I want to know how can I resize the Text on the TextLabel if the players put more text?
More text = Smaller size
Less text = Bigger size
How would I make this possible?
local event = game:GetService("ReplicatedStorage"):WaitForChild("text") local function text(player, textid3) script.Parent.Text = textid3 end event.OnServerEvent:Connect(text)
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