local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local part = workspace.Part
mouse.TargetFilter = part
local ts = game:GetService("TweenService")
repeat wait()
local tween = ts:Create(part, TweenInfo.new(0.2), {["CFrame"] = mouse.Hit})
tween:Play()
until false
Object with billboard gui doesn’t want to go beyond the walls and my cursor looks like it’s getting caught on something