Ello devforum community,
i decided to make a costum name tag for my script i watched some tutorial on the internet on how to do it.
It works hoever only somtimes ? when i run test mode sometimes the player dont receive a nametag and sometimes he does. its annoying to stop and repeat play mode till i get a nametag to test stuff.
so my question is how do i make this script repeat till the player gets a nametag ?
--Made by Sheasu | Modified by MightyYaso
--Variables
local rep = game:GetService("ServerStorage")
local nametag = rep.nametag
--Functions
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
--Varibles
local head = char.Head
local newtext = nametag:Clone()
local plrjob = newtext.plrjob
local plrname = newtext.plrname
local plrgrouprank = newtext.plrgrouprank
local humanoid = char.Humanoid
local fallImpactScript = script.Impact:Clone()
fallImpactScript.Parent = char.Humanoid
fallImpactScript.Disabled = false
humanoid.DisplayDistanceType = "None"
--Main Text
newtext.Parent = head
newtext.Adornee = head
plrname.Text = player.Name
plrjob.Visible = false
if not player:IsInGroup(6520169) then
plrgrouprank.Text = "Immigrant"
plrgrouprank.TextColor3 = Color3.fromRGB(255, 0, 0)
elseif player:GetRankInGroup(6520169) >= 254 then
plrgrouprank.Text = "Owner"
plrgrouprank.TextColor3 = Color3.fromRGB(255, 0, 0)
elseif player:IsInGroup(6520169) then
plrgrouprank.Text = "WhoIsYouBoi"
plrgrouprank.TextColor3 = Color3.fromRGB(255, 0, 0)
end
end)
end)